Streaming
SandM allows servers to use custom cars, maps, weapons, interiors, clothing, UI assets, sounds, and more dynamically.
SandM is a GTA multiplayer platform built for custom dedicated servers, creators, scripts, and connected communities.
Create roleplay, racing, freeroam, PvP, events, custom maps, vehicles, UI resources, and full server experiences with a clean runtime powered by Sdn.re.
SandM is currently in development. The client download is not publicly open yet.
Join the community on Discord to follow updates.
SandM allows servers to use custom cars, maps, weapons, interiors, clothing, UI assets, sounds, and more dynamically.
Build roleplay systems, jobs, gangs, businesses, racing, PvE, events, freeroam, and living server experiences.
SandM focuses on clean sync, stable entity handling, smoother movement, and better gameplay for busy communities.
SandM keeps your GTA installation clean. Server content is cached without replacing your original game files.
SandM is built for creativity. Create your own server and make your dreams come true.
Our GTA multiplayer platform provides tools to personalize the gameplay experience of your server. Using streamed assets, Lua resources, server-side systems, and clean runtime tooling, you can make anything you wish: roleplay, drifting, racing, deathmatch, freeroam, PvE, or something completely original.
Create a server nowSandM is made to help creators ship resources quickly and build richer server systems.
Sandboxdn remains part of the project identity, while Sdn.re is now the official network identity. SandM documentation and runtime services are hosted on sand-m.net dedicated subdomains.
GitHubSdn.re is the official network domain. SandM-specific technical services use docs.sand-m.net for documentation and runtime.sand-m.net for runtime files, downloads, and legal documents.
The public client is not open yet while development mode is enabled. Mobile downloads are blocked, and the client download will only start when the platform is ready.
Yes, Sandboxdn can remain part of the project identity and organization name, but it is no longer presented as the main public domain for SandM.
SandM is designed as a separate custom multiplayer experience. It keeps your base installation clean and uses cached server assets instead of replacing your original game files.
The goal is to keep resources compatible whenever possible. Major runtime changes will be documented with migration notes and clear developer guidance.
Start with the server page, read the SandM docs, join Discord, and follow development updates from Sdn.re.